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Ninety nine knights gameplay
Ninety nine knights gameplay









ninety nine knights gameplay

You can pick either Fort Wyandeek or Castle of Varrvazzarr. At the Eaurvarria Mountains you have to decide where you're headed. Then just finish the level normally, easy A-rank I'd say.Īlso don't forget that Aspharr has 6 missions, not 5. If you have equiped yourself with the level 1 staff + cursed chocker you'll get a nice combo. When you gathered them all, start button mashing the Y-button. Don't attack the enemy, just lure them all the way to the north. Turn around and walk all the way to the north (best is to leave your army by pressing LB + RB). I'll explain this mission in a little guide :) You'll achieve an easier combo, especially with Aspharr on the Varrvazzarr Castle level which might be the hardest mission of them all. Try to train your characters around level 7. I'd recommend to equip yourself with the level 1 weapon + Cursed Choker item (-50% att.). Just remember to switch back to your power weapons and items once you've reached your combo! When Asphar and Inphhy appear they bring a massive army with them, equip the level 1 blade and the cursed choker a 2,000+ combo is easily achieved. This is about the only part of the level that there are enough baddies to rack up a monster combo.įor Asphar, the same principle applies but head out to the top of the map through the narrow passage, when you get nearly half-way along there are some powerful baddies which should allow you to get to a 1,500 combo.įor Dwingvaart, concentrate of retaining as much health as possible until the end of the level. The three toughest levels seem to be the ue-war forest for Inphhy, varrgard castle for Asphar and the phylota flatlands for Dwingvaart and all three are quite achieveable at A grade if you can hit a 1,500 + combo.įor Inphhy, just after you have warped to take on the Pwuck king, equip your level 1 blade and wear the cursed choker (-50% attack power). The main factors seem to be number of people killed vs time taken vs combo count. This means, for crafting Tier 5 materials, Nine-Colored Deer at Elite 2 is better than 80% workshop skills like Blue Poison and Ceylon, but worse than 100% skills like Arene and Nian.Not that tough to do really as long your character is level 7 or over. This has been verified through a simulation by Jiramide#7358. This corresponds to a +90% boost to the base byproduct rate. With a 10% base byproduct chance, this will yield 2.11 byproducts on average, for an overall 19% byproduct rate.

ninety nine knights gameplay

In total, it will take 11.11 crafts on average to build up and consume Karma for a guaranteed byproduct. Since Karma is not consumed if Nine-Colored Deer generates a byproduct from the 10% base chance, it will take 1.11 crafts on average to consume all Karma stacks. With a 10% chance to generate byproducts, this will take 10 crafts on average. It only takes effect when crafting Tier 5 elite materials.Īfter Nine-Colored Deer builds up 72 Karma (9 crafts without byproducts), her next craft will guarantee a byproduct. When promoted to Elite 2, Nine-Colored Deer gains Karma, which works similarly to Causality, but only for recipes that cost 8 morale. Then, craft a Tier 4 material to consume the Causality stacks and guarantee a byproduct. To get the most out of Nine-Colored Deer, use these 3 recipes to stack up 36 Causality. Despite the LMD cost, this recipe is a net positive.1 Carbon Pack can be crafted into 12 Furniture Parts for 4 morale and 200 LMD.3 Carbon Bricks can be crafted into 1 Carbon Pack for 4 morale.As in the original game, hundreds of enemies will appear on the screen at once, and you must find a way to defeat them to reach each faction. Use an assortment of weapons, items, and combo attacks to battle throngs of enemy creatures. 3 Carbon Sticks can be crafted into 1 Carbon Brick for 2 morale. Ninety-Nine Nights II continues the hack-and-slash action found in its Dynasty Warriors-influenced predecessor.

ninety nine knights gameplay

However, you can use the morale costs of crafting to give Nine-Colored Deer points of Causality.

ninety nine knights gameplay

This makes many players end up with a massive surplus of Carbon materials, and the only option to get rid of them is to craft them into Furniture Pieces, which is another very useless material. What is a material you have a lot of, that's inexpensive in terms of LMD to craft and that you won't ever miss if you get rid of it? That's right, it's Carbon!Ĭarbon materials become useless as soon as players finish building their 252 Bases, but it still piles up passively from daily missions and login rewards.

Ninety nine knights gameplay how to#

So, how have players been theorycrafting about how to make the best use out of Nine-Colored Deer's unique Workshop pity system? Think about it for yourself.

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